News, updates and analysis
CS2PREDICT lets you test your CS2 knowledge by predicting match outcomes. Use your account balance to place predictions on upcoming matches and earn payouts when you're right.
All predictions on a match go into a shared pool. Below each match you'll see:
Odds are calculated from the pool distribution, not from AI predictions:
Odds update in real-time as more users place predictions.
When the match completes:
Predictions lock when the match starts (goes LIVE). You cannot change or cancel a prediction after it's locked. Plan ahead — place your predictions before match start.
Check your balance in the top-right corner of the site. To add funds:
| Free | Basic models visible, predictions not available (subscribe to predict) |
| Basic | More models unlocked, predictions up to $50 |
| Pro | All models + detailed analytics, predictions up to $500 |
See Subscription page for current pricing.
Your active predictions appear on each match card (below the pool info). Past results are visible on the Results page — check which of your predictions were correct.
Every upcoming match on CS2PREDICT shows predictions from multiple AI models. This guide explains how to read the match page and make the most of the data.
Each match card on the main page shows:
Each small card represents one AI model's prediction:
Prediction percentages are color-coded:
Predictions between 48-52% are hidden (shown as 50/50) because they carry no useful signal.
Below the team names, a colored bar shows the overall consensus across all models:
Click any match to see the full detail page with:
Once a match completes:
CS2PREDICT uses multiple independent AI models to predict the outcome of professional CS2 matches. Each model analyzes different aspects of the game — from pure skill ratings to psychological momentum to team chemistry. No single model is perfect, but together they provide a comprehensive view of each matchup.
When a new match appears on HLTV, our system automatically:
| ELO family ELO, ELOHQ, ELOFACE, TIER, TIER2, TIER3 | Skill-based ratings. ELO tracks overall team strength. TIER variants focus on top-30 teams where data is richest. ELOFACE adds training activity signals. |
| Form & H2H OPEN, PRO, MAJOR, FORM | Combine HLTV ranking with recent form, head-to-head history, and match format. PRO and MAJOR are tuned for high-stakes events. |
| Psychology MIND, STREAK | Track mental state — tilt from losing streaks, momentum from winning streaks, recovery patterns after losses. |
| Player-based SQUAD, SOS, WR10 | Analyze individual player performance. SQUAD uses per-player ratings. SOS factors in opponent strength. WR10 focuses on win rate against top-10 teams. |
| Ensemble APEX, PHANTOM, ORACLE, EAGLE | Combine multiple signals. ORACLE blends ELO + form + tilt + SOS. EAGLE adds win rate data. These combine multiple signals for higher accuracy. |
Results are checked every 10 minutes. When a match completes:
We classify matches into tiers based on team rankings and tournament importance:
All data comes from HLTV.org — the authoritative source for professional CS2 statistics. We collect match results, player box scores, team rankings, and tactical profiles (Rating 3.0 radar). Data refreshes every 5 minutes for matches and daily for player profiles.
Each player profile on CS2PREDICT shows a tactical radar with 7 metrics scored from 0 to 100. These come from HLTV's Rating 3.0 system and represent the player's style and strengths over the past 3 months.
| Firepower | Raw fragging power — kills per round, damage output, multi-kills. High firepower = the player wins aim duels and gets kills consistently. |
| Entrying | How often the player enters sites first on T-side. High entrying = aggressive entry fragger who creates space for the team. Usually dies first but opens rounds. |
| Trading | How well the player trades kills — getting a kill right after a teammate dies. High trading = good team player who ensures no death goes unpunished. |
| Opening | Success rate in opening duels — the first fight of each round. High opening = wins the critical first engagement, giving the team a numbers advantage. |
| Clutching | Win rate in 1vN situations (1v1, 1v2, 1v3, etc.). High clutching = calm under pressure, can close out rounds alone. The "clutch factor." |
| Sniping | AWP proficiency — kill rate and impact with the sniper rifle. High sniping = dedicated AWPer. Most players score 0 here; only AWPers score high. |
| Utility | Effectiveness with grenades — flash assists, smoke placements, HE/molotov damage. High utility = structured, tactical player who helps the team through utility, not just aim. |
A well-rounded team typically has:
Teams with balanced radar across all players tend to be more consistent. Teams with one extremely high firepower player and low stats elsewhere are "star-dependent" — if the star underperforms, the team collapses.
See a live player profile: ZywOo — one of the highest-rated players in CS2 history. Notice his extreme Firepower and Sniping scores.
Tactical profiles update daily at 02:00 UTC. The metrics reflect the last 3 months of competitive play on HLTV.
The Model Leaderboard ranks all AI models by their prediction accuracy on Top-tier matches. It's a live scoreboard — accuracy updates after every completed match.
Models are colored on a gradient from green (best accuracy) to red (worst). The color updates dynamically as accuracy changes — if a model goes on a hot streak, it moves up and turns greener.
New models show a pulsing orange dot and "calibrating" status until they have at least 10 predictions. This prevents ranking models based on too few data points.
No single model is always right. The best strategy is to look at consensus — when most models agree, the prediction is usually reliable. When models disagree sharply, the match is genuinely uncertain.
Check the leaderboard regularly — the best model this week might not be the best next week. Form matters for models too.
Brier Score measures how good probability predictions are, not just whether the winner was guessed correctly. It ranges from 0 (perfect) to 1 (worst possible).
Formula: Average of (predicted probability - actual outcome)² across all predictions.
Consider two models predicting the same 10 matches:
Brier Score captures this: Model B has a much better (lower) Brier Score because its confident predictions are correct.
| 0.25 | Random coin flip (baseline) |
| 0.20-0.25 | Poor — barely better than random |
| 0.15-0.20 | Good — meaningful prediction quality |
| 0.10-0.15 | Very good — strong predictive power |
| <0.10 | Excellent — rare in esports |
We also track "Sharp" — accuracy specifically when the model is highly confident (80%+). A model with 85% Sharp score means when it's very confident, it's right 85% of the time. This is what matters for high-stakes decisions.
When a model predicts Team A at 65%, it means that in similar situations historically, Team A won about 65 out of 100 times. It's not a guarantee — it's a probability based on patterns the model has learned.
80%+ — The model is very confident. One team has a clear advantage in skill, form, or matchup. These predictions are correct about 75-85% of the time.
60-70% — Moderate confidence. The favored team has an edge but upsets happen regularly. About 65% accuracy.
50-55% — Coin flip. The model sees no clear advantage. We hide these predictions (shown as 50/50) because they carry no useful signal.
If ELO says 70% Team A but MIND says 60% Team B, the matchup is genuinely uncertain. Different models weigh different factors:
When models disagree, the match is likely to be close.
Our models achieve strong accuracy on top-tier matches where we have rich data about both teams. For lower-tier matches with unknown teams, predictions drop to ~50% — no better than a coin flip. We only show predictions where they add real value.
Every match on CS2PREDICT is automatically classified into one of three tiers based on team rankings and event importance:
Matches between top-30 ranked teams at significant events (BLAST, ESL, PGL, IEM). This is where our models perform best. Both teams are well-known with extensive historical data.
Major championship qualifiers and playoff matches. Even if teams aren't in the top 30, the event importance is high. Good data availability, reliable predictions.
Lower-tier events, regional qualifiers, open qualifiers. Teams often have limited data — small match history, unstable rosters, no HLTV ranking. Our models achieve only ~50% accuracy here (coin flip level), so we show these matches as schedule only, without predictions.
Showing bad predictions is worse than showing no predictions. A user who follows a 50% accurate model will lose trust quickly. By focusing on Top and Major tiers, we ensure every prediction we show has genuine analytical value behind it.